#include <stdio.h>
#include <string.h>
#include "TSocket.h"
#include "TServer.h"
#include "TBuffer.h"
#include "TThreadPool.h"
#include <thread>
#include <iostream>
using namespace std;
void print(char* str)
{
    std::cout << "threadId: " << std::this_thread::get_id()<< " - " << str << std::endl;
}

int main()
{
    TSocket::EnvInit();

    TServer server;
    server.Start("", 8088);
    getchar();
    return 0;

}